
Release Date: August 16, 2016
An experimental, three-dimensional platformer offering an abstract, alluring game world. Bound is the third project developed by Plastic - a Polish team popular for a dark adventure game Datura and an artistic logic game Linger in Shadows. Similar to these titles, Bound was created exclusively for PlayStation 4 and it was developed in cooperation with Sony Santa Monica (the God of War series).
Bound for PS4 is an experimental, three-dimensional platformer offering an abstract, alluring game world. The game is the third project of the Polish Plastic studio developed exclusively for the Sony's console. The team was aided by programmers and artists from Sony Santa Monica. Bound follows the path established by Linger of Shadows and Datura - both the games were created for PlayStation 3. As a result, the players are dealing with an experimental product again, which is hard to classify, because it is not characterized by all the features describing the so-called traditional games.
Bound for PS4 is an original 3D platformer placing a great emphasis on puzzles, the largest of which are solved mutually with other players. The game world was created on the basis of technologies developed by the creators; partially, it is generated procedurally. The developers were inspired by classic works of abstract art from the beginning of the twentieth century. As a result, the players received minimalistic visuals, making use of colors contrasting with one another, as well as simple geometric blocks.
Motion-capture technology is at source of the character animations here. Maria Udod - an award-winning Russian dancer working in Netherlands on a daily basis took part in the motion-capture sessions. Optimization of the game was very important for the creators, thus Bound runs in full HD resolution at 60 frames per second.
Platforms:
PlayStation 4
Developer: Plastic
Publisher: Sony Interactive Entertainment / PlayStation Publishing
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Game Ratings for Bound Video Game.
Game Revolution: 4 / 5 by Peter Paras
For those looking for a different kind of experience, though, these issues will matter little. I loved my time with BOUND. These are the kind of visual and conceptual offerings I want more of from smaller studios. I’m anxious to see what Plastic comes up with next. PlayStation VR Note: I was able to try this out at the Sony VR booth at E3. The final game is said to be 'VR compatible'. It was a little off-putting at first to move a third-person character in VR, but I warmed to it by the end. I don't think the VR option is a reason to buy (or avoid), but if you end up purchasing PS VR, and are in need of a stunning vista to lose yourself in, go for it.
PlayStation LifeStyle: 6.5 / 10 by Keri Honea
It’s unfortunately obvious how much Bound wanted to be like Journey, but it’s even more unfortunate that they go so close and yet failed to fully capture everything amazing about Journey. A beautiful environment, unique concept (the dancing), and deep story will get you very far, but the gameplay needs to be just as entertaining. Unless you’re a Trophy Hunter and/or you enjoy speedrunning, there’s not much that will keep you bound to this title.
Game Rant: 4 / 5 by Denny Connolly
Bound brings a unique approach to the speedrunning platformer by putting the focus on a heartbreaking narrative and a beautiful dance mechanic to pull players through its world.
Average score from votes.